Game Director | iGaming & Mobile Games I AI Visual Specialist
Jazz Siy is a seasoned Game director with more than 15 years of experience in the mobile gaming and iGaming industries, responsible for creating some of the most iconic iGaming titles worldwide. He has led multidisciplinary teams across 2D, 3D, Animation, VFX, UI, Tech Art, and UX design, delivering market-defining projects and collaborating with top industry veterans on hit titles such as Gates of Olympus series, Starlight Princess, Book of Madness, and many more. Throughout his career, he has also worked with internationally recognized companies including 2K Games, WWE, Playstudios, Scopely, and others, contributing to multiple high-profile projects across diverse platforms and genres.
Core Strengths:
Creative Leadership – Proven track record in managing diverse creative teams and delivering high-impact results.
Art Direction – Expert in visual style guides, production pipelines, and cohesive cross-team execution.
AI Integration – Adept in leveraging AI tools to accelerate creative workflows and improve efficiency.
Outsourcing Management – Experienced in aligning external teams with brand vision and quality benchmarks.
Mentorship – Passionate about developing artistic talent and fostering team growth.
Cross-Team Collaboration – Strong coordination between executives, producers, and creative departments.
LiveOps Expertise – Led visual execution for event releases designed to boost player engagement.
Leadership Style – A natural leader recognized for driving vision while maintaining an approachable, collaborative culture that builds trust and creativity.
Recognized for his dedication to innovation and clarity in creative execution, he continues to shape iconic gaming experiences through a balance of artistry, leadership, and forward-thinking design.
For business queries contact: jazzxcluesive@gmail.com
Conceptualized and illustrated characters,armors and weapons for Facebook MMORPG Endless Chaos.
Produced concepts for several games during pre-production period.
Produced marketing assets and illustrations for promotion.
Produced technical model sheets, and turnaround for 3D artists. Provided textures for 3D models. Created concepts, and promotional illustrations for fantasy worlds.
Pre-production concept artist for fantasy TV series. Created designs for the protagonist, antagonist, creatures, and creatures. Provided design references for CGI team, Prosthetics, and other costumes.
Created several a few thousand illustrations, assets and character concept works for games and web content.
Produced design layouts, storyboards, prototypes, logo/brand identity and other concepts the company required. Involved with projects under PHItology,Tradeland, and Iriscall.
Produced high quality assets for several games with different aesthetic taste. Mentored and supervised artists during production.
Illustrator for one of the longest running table top card games, Legend of the Five Rings (L5R), Romance of the Nine Empires (R9E), and new other products.
Conceptualize and create/illustrate mobile card game contents.